Cookie Cards

Summary
Cookie Cards are collectible cards that can be used during most games as a kind of ability to help the player in some way. There are 5 rarities and 3 types of cards:
 * Rarities - Common, Uncommon, Rare, Legendary, Mythical
 * Types - Permanent, Limited and Timed.
 * Permanent Cards can be used an infinite number of times, but tend to have a cost or restriction of some sort, preventing them from being abused.
 * Limited Cards have a set amount of times they can be used before the card shatters, usually it will be a 1-time use, but some will have several uses. These cards dont all have costs or restrictions.
 * Timed Cards can be permanent or limited, but are only usable for a set period of time, once time is up - the card shatters. These cards are mainly from and for events that occur throughout the year, thus they will often become obsolete anyways, even if they werent timed.

Wheel Cards

 * (C) Refreshment (Sacrifice 5 cookies to summon a glass of milk. Removes the Nom effect) [Perm]
 * (C) Splitt (Use when making Lucky or Unlucky spins, you get 2 separate spins and keep one of your choice, no respins. 10 Uses) [Lim]
 * (C) Calendar (Use to skip the wait time for Try Again Later/Tomorrow. Has 30 uses) [Lim]
 * (C) Frozen Apple (When consumed, your Wheel Result is delayed and takes effect after the next spin instead. 5 Uses) [Lim]
 * (U) Magnet (When used, select a tile on the wheel. For the rest of the day, the wheel will shift to the selected tile if it stops next to it. While in effect, Coin Flip isnt avoidable and is an automatic loss) [Perm]
 * (U) Cleanse (Can be used to remove a negative wheel effect. Can only be used once per day)
 * (U) Descent (Abandon all your roles [Awesome-God] to double the cookies from your result. Single Use) [Lim]
 * (R) Black Clover (Avoid the effects of Unlucky Spin, passing it onto whoever spins next. 4 Uses per day) [Perm]
 * (R) Clover (Turns your result into an empowered Lucky Spin instead. 4 Uses) [Lim]
 * (R) DoppleSpinner (Your next 10 spins give you double the result. Single Use) [Lim]
 * (R) Harvester's Scythe (If you have a Collector ability, gain 3 cookies when triggering your ability)

Arcade Cards

 * (C) Combined Stroke (Lets you roll twice, but it only counts once towards par. Functions as 2 separate shots, thus you cannot get Hole in One. Usable only once per golf session)
 * (U) Dark Waters Jewel (This jewel grants the holder +2 to fishing and the effects of night) [Perm]
 * (R) Mirror Image (Fire from both cannons at once in Plinco. Single Use) [Lim]
 * (L) Serpent's Guidance (Sacrifice GC to increase your fishing power by +1 per GC. Effect lasts for a single fishing session. Fish rarity is increased by 3 levels during effect, -1 per total fish attempts) [Perm]
 * (M) Time-Space Wormhole (When you lose golf, you may rewind time and restart the current hole. This can only be used a number of times equal to how many HIOs you've gotten during this attempt) [Perm]
 * (M) Enhance Armament (Before firing a plinco cannon, choose an enhancement; Ethereal, Centrifugal Force, or Battering. Ethereal passes through all obstacles, Centrifugal Force allows the shot to stop mid-air and redirect itself before landing in a hole, Battering knocks cookie obstacles down, causing them to land in holes too and score a portion of the points. This card has 10 uses) [Lim]

Other Cards

 * (C) Chip Card (Summon Chip to have him provide information on the situation) [Perm]
 * (U) Tetris Lock (Can store a number rolled using the +roll command. When used while a number is already stored, you swap numbers with what was rolled) [Perm]
 * (M) Reality Shift (You can either avoid an outcome entire, as if moving to a separate reality, or you can duplicate an event/reward. This card cannot be copied, duplicated or anything of the sort, only 1 may exist at a time. Single Use) [Lim]